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SFXMint

A free library of 10,800+ CC0 sound effects for games, apps and videos. Search by what happens, listen, download MP3. No credit needed.

About this product

SFXMint is a copyright-clean sound effects library. Every sound here is created by open-source AI models or procedural synthesis — nothing is scraped, re-hosted, or copied from other sound libraries. Because we generate everything ourselves, we can dedicate the entire catalog to the public domain under CC0 1.0.

That means you can use any sound in commercial games, videos, podcasts, apps, and products with no attribution, sign-up, or license fees. Hotlinking the audio files directly into your own project is allowed and encouraged — URLs are permanent and immutable.

Downloading from this website has a daily allowance; it limits our download service, not the license. For developers and AI agents, the whole library is also available through a JSON API and MCP server, free to try with no key: 20 lookups and 5 downloads a day. See the API docs for limits, endpoints, and examples. Sounds are AI-generated — Powered by Stability AI.

We automatically verify each file’s format, duration, and checksum, and each sound’s page lists its measurements. Synth-style sounds are additionally produced with our in-browser procedural generators. SFXMint no longer makes sounds to order.

The library stays free to search and hear, and new sounds join it from what people search for and don’t find. SFXMint is built and maintained by flreey, an independent developer. The API, the MCP server, and the integration guides are developed in the open at github.com/sfxmint/sfxmint-mcp. Choosing and reviewing sounds.

Catalog titles and prompts describe the intended event. File checks, acoustic measurements, and listening judgments answer different questions. Our sound-selection guide compares concrete examples, explains the measurements, and gives you a checklist for trying them in a finished scene. License.

Yes — every SFXMint sound is CC0 1.0 public domain: free for commercial and personal use, no attribution required. Every sound published on SFXMint is dedicated to the public domain under the Creative Commons CC0 1.0 Universal dedication. What you can do: Use sounds in commercial and personal projects — games, videos, films, podcasts, apps, music, products. Modify, remix, and combine them with other work. Redistribute them, including as part of paid products. Hotlink the audio URLs directly from your site or app. What you don’t have to do:

No attribution or credit required (appreciated, never required). No signup, no license fees, no usage reporting. Downloading from our site has a daily allowance (3 MP3 downloads a day, with or without a free account; WAV and ZIP packs come with a purchase). This limits our download service, not the license: any sound you have is CC0, no matter how you got it.

Can I use SFXMint sounds commercially? Yes. Every sound on SFXMint is dedicated to the public domain under CC0 1.0. Use them in commercial games, videos, apps, and products — no attribution, no sign-up, no license fees. Do I need to credit SFXMint? No. Attribution is appreciated, never required. Pricing. Free to find, hear, and use. Pay once when a project or your AI tools need more.

Free, $0 forever: Find and hear sounds, and take a few with you. Search and hear all 10,800+ sounds, as much as you like. 3 downloads a day in MP3. CC0: use them in anything you sell—no credit needed. Try the API and MCP with no key: 20 lookups and 5 downloads a day.

No account, no card. Free API key, $0 forever: For trying SFXMint in your own project.

Everything in Free, plus an API key for Claude Code, Cursor, Codex, and your scripts. 100 lookups a day through the API and MCP. 20 downloads a day from your tools, enough for a whole set (300 a month). Free account, no card.

Download pack, $4.99 / 30 days: For bulk downloads and your AI tools. Unlimited downloads of the whole library. WAV files, lossless, with no MP3 delay and clean loops. API and MCP for your AI tools, up to 2,500 lookups a day. ZIP packs of every set. 30 days from payment; nothing renews. Yearly pack, $39.00 / 1 year: For AI tools you use on every project.

Everything in the download pack. $3.25 a month, paid once, 35% less than 12 download packs. 1 year from payment; nothing renews. Your money back for the rest if we ever end the library or the API. One payment, nothing renews. CC0, use it anywhere. Unlimited means fair use, up to 2,000 sounds and 2,500 lookups a day.

Prices exclude sales tax or VAT, which is added at checkout where it applies. Yours to use: Every sound is CC0 1.0: use it in games, videos, apps, and client work, with no credit and no royalties. Found by what happens: Ask for a button click, a coin, or a game over, and get a sound that fits, with alternatives to hear. Made for your AI tools:

An MCP server for Claude Code, Cursor, and Codex, a JSON API, and npx sfxmint. Facts an agent can use: Results carry each file’s length, measured attack, SHA-256, and addresses that never change. The library is organized into 23 categories, including UI sound effects, 8-bit and retro game sound effects, transition and whoosh, impact and hit, nature and ambiance, footsteps, doors, mechanical, magic and sci-fi, horror and suspense, success and error, vehicles and household sounds. There are 19 ready-made sound sets, including ui-crisp, ui-soft, retro-game, chat-app, saas-app, checkout, platformer, horror-game, fantasy-rpg, video-editing, and ai-coding-tool. Each set page has a role-to-hotlink URL map. Integration guides cover React apps, Phaser web games, Godot, Unity, Unreal Engine, and DaVinci Resolve, plus using SFXMint from Claude Code, Cursor, and Codex.

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